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Tuesday, April 29, 2008
Da Boyz
I recently finished a small 10-man mob of boyz, and a Nob to lead them (small for an Ork mob, I know ... but it's all that came in the spearhead. I'll be getting more boyz when the 5th edition starter box comes out. Seriously, $60 for a ridiculous amount of models and the new rulebook). Also, a burna boy that I painted up. That models kills me; he's a Flamethrower-wielding Ork and he's smoking a cigar. Not only that (and I know it's hard to notice in the pic, I'll have to find another that shows it better) but apparently this particular Ork smokes cigars SO much that he has a notch carved out of his face-shield (currently up) so that the cigar would poke through. I did NOT model that notch on, that how the model CAME! Things like that seriously crack me up about the Orks.
Painting-wise, I'm glad to say that I've been using washes to bring out the details in the Orks as opposed to my usual method of blending and layers. It's a lot faster getting a model done, and the idea of so many Orks in my future has become less daunting.
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Warhammer 40k
Friday, April 25, 2008
Interrogator Chaplain Variant 2
I finished the second variant of 3 Chaplains I intend to make. This is a Power Fist equipped Chaplain. He's still a foot-slogger, though. Next (and last) variant I will do will be a Jump Pack and Power Fist variant. At that point, I believe I will have had enough Chaplains for my needs.
Also, concerning Space Marines in general ... I've been hearing good things about the new Space Marines codex that is slated to come out with the v.5 rules soon. Given that Dark Angels are arguably the weakest codex, I have been considering picking up the new Space Marines codex and using my Dark Angels models as a Vanilla Marines army. This will mean that Librarians will suddenly become viable, leading me to paint up two variants for them. We shall see when it comes out...
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Warhammer 40k
Thursday, April 24, 2008
Death To The False Emperor!
My first of the new Chaos Space Marines. These were real fun to paint; first they were made all perfect and shiny like a Dark Angel, then on went the washes to grime them up and make their armor look archaic.
As you can see from the paint scheme, my Chaos army will be Black Legion. There are a few reasons for this.
First, I plan on collecting a variety of models so that I can play whatever army style I want. Lotsa Khorne? Check. All plague army? Check. Undivided with a little Tzeench support? Check. I plan on collecting enough models to support whatever faction of Chaos I want to, including an eclectic mix army. As it so happens, the Black Legion fluff goes right along with all that. They specifically have a portion of their legion dedicate to each of the ruinous powers, being undivided by worshipping all equally.
Secondly, I like Black and Gold. They were my High School colors, and it tickles me to paint my blasphemous Chaos army in the colors of my Catholic High School.
Thirdly, because of the reaction I got when I told the GW shop guys which army I was going to do. "But Black Legion is a noob army. All the beginners pick it." Wait, what? Fluff-wise The Black Legion is THE most powerful of all the traitor legions! How COULD I simply walk from them because they are the favorite choice of noobs? No, I say. We should take BACK the Black Legion! 40K players everywhere should once again huddle in corners, whispering of its deadly efficiency and brutality. You have been forwarned! Should you see a Black Legion army on the board, withhold your chuckle, this may be no mere noob.
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Warhammer 40k
Sunday, April 20, 2008
For The Greater Good
My first painted Tau models. I decided to go with the Bork'an theme. I made this decision mostly based on the color scheme. Given that I am attempting the foolhardy task of collecting all armies, I would prefer not to chose a color scheme that is being used by another of my armies. For a while I was going to go with the basic T'au color scheme, but my wife helped convince me that I really don't like orange :P
So here we are with an Ice-blue and Gray scheme. When I get the supplies in, I'll redo the base for a snow canopy.
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Warhammer 40k
Thursday, April 3, 2008
Terrain, Painting, Assembling, and Daemonic Thoughts
Lots of things in the works ... sorry no pictures this time.
I've been mulling over redoing the terrain set for the Eldar. I think I'm going to ditch the modular idea for making a series of static boards. The Eldar maiden world will again be the test, as the other boards I want to have more complicated terrain. So far, It's going to be a little more hilly... but not patchy plateaus like in the last set ... and there'll be much more foliage to make it look more natural. More trees (the board will be Autumn themed), rocks, maybe a river. ...we'll see. My biggest obstacle at the moment is how to transport and store a 6'x4' piece of ply-wood. I have a two-door car. I'll have to see when the next time a truck-driving friend comes by, and see if I can hijack them on a Home Depot run. Then there's storage. This will be fixed terrain, so I need to find a way to store (shelve?) several 6'x4' terrain sets as I make them. I can't even imagine the type of shelving that will be required for that. Another note on the terrain... my plan is that when I've finished an army's terrain set, I want to redo that army's bases to match with the terrain set they belong to. I wanted to state this incase anyone seeing my models is wondering why the base is mono-chromatic. I plan to replace them once I finalize their terrain.
On to painting... orks orks orks orks. I've been painting a ton of Orks lately. so far, other than the warboss, I have 10 choppa boys, a Nob and a burna boy painted up. Lots more to go, not much free time lately to do it in. Also, I painted up a Tau firewarrior to test if I like the color-scheme. I'm going with Bor'kan (sp?) ...the Space Wolves Grey ones with the dark grey cloth and Hawk Turquoise Sept markings. They look great, and I'm already thinking of how I'm going to do their snow-themed terrain set. Also will have lots of woods (since Kroot get bonuses in forest-terrain). I want each Army's terrain set to play to it's strengths. So, other than the woods, the rest will be rather open, as the Tau favor long-range shooting. My plan for Chaos (both marines and daemons) will be a city-fight set, since I build Chaos as a mainly close combat army.
Assembling... I have a ton of assembled models waiting to paint. I went on a bit of a buying spree lately, and picked myself up some juicy models. Two Tau Crisis suits, a Tau commander, Three Stealth suits w/marker drone, 20 Fire Warriors, 3 Piranas, a Devilfish, a Hammerhead Gunship, 6 Gun-drones, A Chaos Lord, Sorcerer, 8 Khorne Berzerkers, 5 Chaos Terminators, 15 Chaos Space marines, a Chaos Rhino, 8 Thousand Sons and a Sorcerer, 5 Possessed Marines, 2 Chaos Spawn and a Defiler. Whew.
A quick word on the new Chaos Daemons codex coming out ... I'm rather excited about it. I've seen the pics of the models, and to be honest I can't understand all the hate.
First off, the Khorne Bloodletters. I was actually quite tired of the old Steroid filled football player Bloodletters. Yeah, they looked big and mean, but stupid as well. The name Bloodletter to me implies a slightly more subtle form of carnage. If you want large, crushing carnage, you have the Greater Daemon as well as the Juggernaut of Khorne. Juggernaut; that sounds large and crushing. The new Bloodletters look leaner, and deadly in a serial-killer kind of way, which I like. They look the type to make a game out of how much of you they can cut off while keeping you alive.
Next, the Daemonettes of Slaanesh and The Masque. Lots of complaints about them, and how the older daemonettes looked better. Slaaneshi units should be alluring, eccentric, excessive, and still daemonic. I think the new models capture that perfectly, as opposed to the older ones which were wholly female with crab-claws (yay for titties?) The newer ones appear slightly more hermaphroditic, which I think is closer to what they should be, along with more piercings, varied shapes, weaponry, etc. I think they look great, and I'm getting a bunch of them.
I haven't heard many other complaints about the models, and I pretty much like them all ... and I'm hoping they redo the Greater Daemons. So far, the old ones are still pictured. I guess I'll get my Greater Daemons from Forgeworld. They make an awesome Bloodthirster, and a decent Keeper of Secrets. Their Great Unclean one, while suitably disgusting and stagnant ... doesn't translate for me. I realize that stagnation is key to what makes something Nurglesque, but if the model moves in game, I'd rather it look like it CAN. Forgeworld's Great Unclean one doesn't look like he can stand up, let alone walk. Ultraforge, however, has an AWESOME looking pestilence daemon in the works who does look like he can move around ... yet still looks putrid as all hell, so I'll be keeping an eye out for that.
I've been mulling over redoing the terrain set for the Eldar. I think I'm going to ditch the modular idea for making a series of static boards. The Eldar maiden world will again be the test, as the other boards I want to have more complicated terrain. So far, It's going to be a little more hilly... but not patchy plateaus like in the last set ... and there'll be much more foliage to make it look more natural. More trees (the board will be Autumn themed), rocks, maybe a river. ...we'll see. My biggest obstacle at the moment is how to transport and store a 6'x4' piece of ply-wood. I have a two-door car. I'll have to see when the next time a truck-driving friend comes by, and see if I can hijack them on a Home Depot run. Then there's storage. This will be fixed terrain, so I need to find a way to store (shelve?) several 6'x4' terrain sets as I make them. I can't even imagine the type of shelving that will be required for that. Another note on the terrain... my plan is that when I've finished an army's terrain set, I want to redo that army's bases to match with the terrain set they belong to. I wanted to state this incase anyone seeing my models is wondering why the base is mono-chromatic. I plan to replace them once I finalize their terrain.
On to painting... orks orks orks orks. I've been painting a ton of Orks lately. so far, other than the warboss, I have 10 choppa boys, a Nob and a burna boy painted up. Lots more to go, not much free time lately to do it in. Also, I painted up a Tau firewarrior to test if I like the color-scheme. I'm going with Bor'kan (sp?) ...the Space Wolves Grey ones with the dark grey cloth and Hawk Turquoise Sept markings. They look great, and I'm already thinking of how I'm going to do their snow-themed terrain set. Also will have lots of woods (since Kroot get bonuses in forest-terrain). I want each Army's terrain set to play to it's strengths. So, other than the woods, the rest will be rather open, as the Tau favor long-range shooting. My plan for Chaos (both marines and daemons) will be a city-fight set, since I build Chaos as a mainly close combat army.
Assembling... I have a ton of assembled models waiting to paint. I went on a bit of a buying spree lately, and picked myself up some juicy models. Two Tau Crisis suits, a Tau commander, Three Stealth suits w/marker drone, 20 Fire Warriors, 3 Piranas, a Devilfish, a Hammerhead Gunship, 6 Gun-drones, A Chaos Lord, Sorcerer, 8 Khorne Berzerkers, 5 Chaos Terminators, 15 Chaos Space marines, a Chaos Rhino, 8 Thousand Sons and a Sorcerer, 5 Possessed Marines, 2 Chaos Spawn and a Defiler. Whew.
A quick word on the new Chaos Daemons codex coming out ... I'm rather excited about it. I've seen the pics of the models, and to be honest I can't understand all the hate.
First off, the Khorne Bloodletters. I was actually quite tired of the old Steroid filled football player Bloodletters. Yeah, they looked big and mean, but stupid as well. The name Bloodletter to me implies a slightly more subtle form of carnage. If you want large, crushing carnage, you have the Greater Daemon as well as the Juggernaut of Khorne. Juggernaut; that sounds large and crushing. The new Bloodletters look leaner, and deadly in a serial-killer kind of way, which I like. They look the type to make a game out of how much of you they can cut off while keeping you alive.
Next, the Daemonettes of Slaanesh and The Masque. Lots of complaints about them, and how the older daemonettes looked better. Slaaneshi units should be alluring, eccentric, excessive, and still daemonic. I think the new models capture that perfectly, as opposed to the older ones which were wholly female with crab-claws (yay for titties?) The newer ones appear slightly more hermaphroditic, which I think is closer to what they should be, along with more piercings, varied shapes, weaponry, etc. I think they look great, and I'm getting a bunch of them.
I haven't heard many other complaints about the models, and I pretty much like them all ... and I'm hoping they redo the Greater Daemons. So far, the old ones are still pictured. I guess I'll get my Greater Daemons from Forgeworld. They make an awesome Bloodthirster, and a decent Keeper of Secrets. Their Great Unclean one, while suitably disgusting and stagnant ... doesn't translate for me. I realize that stagnation is key to what makes something Nurglesque, but if the model moves in game, I'd rather it look like it CAN. Forgeworld's Great Unclean one doesn't look like he can stand up, let alone walk. Ultraforge, however, has an AWESOME looking pestilence daemon in the works who does look like he can move around ... yet still looks putrid as all hell, so I'll be keeping an eye out for that.
Labels:
Warhammer 40k
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