Still in an Eldar kinda mood, I painted up a Waveserpent as I am in sore need of some transports. I took some pics along the way for those of you who are interested ;)
Step 1: Mordian Blue
I am assuming a basecoat of black before this, actually, so I guess there's a step 0. Mordian is a foundation paint, and is thicker than your typical Citadel paint. They're amazing for first coats.
Step 2: Enchanted Blue
I'm going for a mottled effect that's unique to the Alaitoc vehicles ... if the various examples in the codex are anything to go by... There's not much of a plan here, just irregular shaped blobs, more round than sharp.
Step 3: Ice Blue
Smaller blobs, and try to break up the others... i.e. have them hug edges and break the lines between mid and dark blue.
Step 4: Asurmen Blue
The wash is here to not only bring some depth, but to tone down that Ice Blue, as it is actually too bright for what we want.
Step 5: Dark Angels Green
This is specifically for the pilot. I'm going for an effect that looks like he's illuminated by his screen. Do these in a heavy drybrush upwards along the body, so he looks a little under-lit.
Step 6: Snot Green
Same as step 5, but not as thick.
Step 7: Scorpion Green
Same as step 6, but lighter still. We should be good to put the canopy down now.
Step 8: Dheneb Stone
For anything bone, this is our base.
Step 9: Devlan Mud
Dowse the bone.
Step 10: Bleached Bone
Staying out of any crevices, this is to work up the bone again.
Step 11: Skull White
This is a drybrushed highlight along the bone edges.
Step 12: Gryphonne Sepia
This is put in the creases and middle areas of the bone to bring some color back.
Step 13: Boltgun Metal
Drybrushed over the various metal areas of the ship.
Step 14: Snot Green
Ok, here we're starting on some of the various gemstones on the ship. Any you want in green, first cover with Snot Green, our mid-tone.
Step 15: Dark Angels Green
The next step is to have a darkened area in the gemstone close to where the light-source is. For simplicity's sake, I've chosen the "upper left corner" if I'm looking down at the front of the ship.
Step 16: Scorpion Green
The highlight should be a thin line along the "bottom right corner" of the gemstones ... or the opposite side where you put the dark area. Normally the next and last step is to put a tiny dot of white in the middle of the dark space for the reflection ... but I'm going to work up a second color of gemstone first.
Step 17: Blood Red
Our mid-tone for any red gemstones.
Step 18: Scab Red
For the dark areas of our red gemstones.
Step 19: Blazing Orange
For the highlight line of our red gemstones.
Step 20: Skull White
Ok, apply your dots in the various gemstones ... and while the white is out, get any runes you want down. I have a waveserpent rune on the side, and the sword of Khaine on the front ... the beginnings of the Alaitoc craftworld symbol.
Step 21: Iyanden Darksun
Yellow is a notoriously thin paint, so even for runes, I need to lay down a foundation paint first. For the above, there is the crescent moon behind the sword, and a set of random runes down the left wing ... as it wouldn't be Alaitoc-y enough without more yellow ;)
Step 22: Sunburst Yellow
Brighten up anything first done in Iyanden ... and there you go.
Let me know what you think of the mottled effect and how it came out in the end.