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Monday, August 25, 2008

Howling Banshees

Howling Banshees are one of the many Aspect warriors of the Eldar army. They are made up predominantly of females [thanks for setting me straight Nash and Admiral Drax], and are equipped with power weapons and their signature Banshee Mask.

The above models were painted with Bleached Bone, then washed in a watered down Devlan Mud. The hair is Mechrite Red, washed in Devlan Mud, and highlighted with Blood Red.

Banshees have a very specific role on the battlefield, and are one of the three main Elites close-combat choices (the others being Striking Scorpions and Harlequins). Specifically what they are good at are heavily armored foes. This means Space Marines (an even juicier target would be Terminators).

Due to their high initiative and good weapon skill, you can count on the Banshees to always hit first (and kill first) before the opponent gets to respond. They ignore bonuses granted by cover, so they're nice to attack a hunkered down unit and still attack first. The powered weapons is what really sets them apart from the Scorpions, though. While Scorpions (due to their high strength and high number of attacks) excel against horde/mob units with little to no armor, the Banshees do well against heavy armoured elites/troops.

The only process of the Assault Phase that they do NOT excel at is the "to wound" roll. Their Strength is only 3, and this is a weakness of theirs. Everything else they have going for them, and can rip apart a fair number of MEQs (Marine Equivalents). Something to think about if you play Eldar: Have a Farseer nearby to Doom their target. With Doom allowing rerolls to wound, there would be no stopping them. Also, for those of you fighting Eldar ... watch out for Banshees hanging back near a Farseer. Shoot them.

Another tactic I've seen used before involves taking a squad of Dire Avengers with a Shimmer Shield Exarch and Defend. Have your Banshees hang back. Their armor isn't great. Use them as a trump card for when things get hairy mid-game. Use your Dire Avengers to intercept any opponent unit looking to assault a poorly defended unit of yours that should remain shooting. With the Shimmer Shield and Defend, you should be able to hold them nearly indefinitely. Next chance you get, assault them with the Banshees. They should clean up in mostly one round, freeing up both units to repeat the process or attend to separate matters.



A word on Exarchs. You are given three wargear options, and two abilities; Executioner, Mirror Swords, Triskele, Acrobatic, and War Shout.

Executioner: +2 Strength, but it's a two handed weapon. Very useful if you're expecting decent to high toughness in addition to the armor. I had one of these assault a tactical squad of mine (in cover, no less) and saw them nearly wiped out to the man in one round. I decided that table-quarter was suddenly forfeit and gave them a wide berth. I'd suggest you do the same. ;P

Mirror-Swords: +2 Attacks, for when it's not toughness that you're up against, but numbers. This option helps out the Banshees with the numbers game, which is better suited for Scorpions.

Triskele: It counts as a normal Power Weapon AND a Ranged Weapon. 12" range, Strength 3, AP 2, Assault 3. It looks like a great way to get a few extra kills in before the assault even starts! At S3, though, it suffers the same challenge that the other Banshees suffer; the To Wound roll. I plan on making one (most likely same Exarch model, but with the Triskele from Jain Zarr.)

Acrobatics: This grants your Banshees the "Counter Attack" USR. Highly useful, if you happen to be charged in combat, you will still get the +1 attack/model as if you initiated the charge.

War Shout: This ability is in addition to the normal Banshee Mask rules, forcing the opponent to make a Leadership check. If failed, the opponent fights at Weapon Skill 1 for the first turn. This could be very devastating if it succeeds, but in 5th edition it seems that more creatures are getting higher leaderships (especially the types of units you should be aiming Banshees at anyways) so its benefit comes very rarely. Those points might better be spent elsewhere.

Note on Jain Zar: A unit of Banshees that she leads is Fearless. Weapon Skill 7, Strength 4 (6 with the Executioner in close combat) 4 base Attacks, Eternal Warrior, 3 Wounds and a 2+ save. At 190 points, she's more expensive than the Avatar, and it's easy to see why. Oh, forgot to mention she has Furious Charge too. She'll definitely make your opponent sweat, as she's quite the beast in combat. Something else noteworthy, she is equipped with an Executioner AND a Triskele (hers hits at S5 at range). Phoenix Lords always get the best stuff. :P

18 comments:

  1. Great post. I believe I understand how Banshees should be used a bit better now. You can read a book all you want, but sometimes it takes someone putting into non rules language to make it clear. Thanks!

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  2. I don't use Banshees much as I'm always going toe to toe with Guard. I will keep all this in mind for when I do. Is Jain Zarr worth taken with your Banshees? What is your opinion of her?

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  3. Jain Zarr is awesome in that she can take units of Banshees as troops selections, if I recall correctly.

    For the most part I personally don't use the named special characters too much as they tend to be a bit overkill, and also tend to shift the focus of the game away from tactics and more towards an uber character vs. uber character ... oh, and some units too. It's just a personal choice, I let my opponents take them if they want. It has been extremely fun shooting down my friend's High Marshal Helbrecht on occasion before he can get into close combat, haha.

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  4. Sweet. Thanks!

    Although I've never felt the urge to collect, play or (shudder) paint an Eldar army,* they're probably the xenos race I find coolest. I like their fluff, I like their dancey, dextrous ways and I love the way they have their specialisms.

    That's a nice little article - for Eldar and other players alike. Cheers, mate.

    - Drax

    * Truth be told: back in 2nd Edition, when you could go crazy with allies, I had a unit of Eldar scouts. Rangers, I think they're called. I don't think the models have changed, and they've aged really well!

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  5. ok, home now with the codex in front of me. Banshees do not become troops with Jain Zar, my mistake. A unit of Banshees that she leads is Fearless, though. WS 7 S4(6 with the Executioner in close combat) 4 base Attacks, Eternal Warrior, 3 Wounds and a 2+ save. At 190 points, she's more expensive than the Avatar, and it's easy to see why. Oh, forgot to mention she has Furious Charge too. She'll definitely make your opponent sweat, but I'm sticking by my previous statement that named characters are overpowered for my personal use.

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  6. I just have to point out that Banshees aren't "all female", according to the fluff there are male Howling Banshees, they are just a bit rare... (And no model has been made to represent them...)

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  7. Great Article. After getting my scorpion butt handed to me by a measly squad of Tactical Marines, the Eldar specialisation really comes home to roost. The Eldar are quick, nasty and lethal - but boy do you have to pick your fights.

    Scorpions make such short work of my guard units - but chuck a command squad in there with a couple of plasma pistols and some power weapons and its goodnight double quick.

    That's probably the biggest weakness of the Gelf's, their lack of tactical flexibility within the unit. Reposition your assault, bring in the right troops to counter, and you can stitch them up proper.

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  8. Nice job on this, I'd love to see your (Master Darksol) comments worked back into the original post to show how it's grown since it's posting.

    You know, your personal insight and any corrections. Put that stuff up front. I know, as a non-Eldar player, I look for others to give me their insight, even if it's wrong at first.

    I've been wrong more than I can count.

    Good job putting this out there.

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  9. @Nash: which fluff mentions male Banshees? I'd be interested in checking that out as all the stuff I've read have left no room for ambiguity. The current codex describes the unit as a group of "warrior women." I'd think if they were saying that some rare men are in the Aspect, they'd say "made mostly of women" or something like that.

    I'm seriously interested, though. Let me know where it is and I'll change the post to reflect it.

    @Ron: Great idea! I'll add the bit about Jain Zar in there ... and I'll have to do more research into the Triskele when I get home again. ...up late painting a Dark Angels Librarian in preparation for the new SM codex.

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  10. Well, it's unusual for me to be able to reference Eldar fluff, but on pg157 of the new 5th Ed rulebook it states that howling Banshees are "Predominantly female". I don't know how well that ties in with the other stuff, but there you go. Hope that helps,

    - Drax.

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  11. 5th Edition book is the most recent, so it wins. Post will be edited.
    Thanks for the attention to detail, Nash and Drax. Maybe some day in the future I'll model a male Banshee? Will it attain legendary status like the Rending Pony over at From The Warp, I wonder?

    He'll be called the Howling BanHE. :P

    ...bad joke, I know.

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  12. There was some old fluff in, I believe, second edition that Banshees could be male too. The new direction of a lot of GW stuff seems to be going back to older ideas. Have a look at the new Bloodletters and compare to the OLD Bloodletters for example... they were skinny, then they were kind of buff, now they are skinny again.

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  13. @Seemyinnergeek: I have noticed that, and highly approve. I love the leaner look of the Bloodletters. They look more Serial Killer than last version's Football-Player.

    I wasn't into Eldar back in 2nd Ed. though (for shame, I know). I merely played my Dark Angels and got whupped by my friend's army (which was entirely based around Eldrad. Everyone else was absolutely expendable, and Eldrad would basically destroy armies solo.)

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  14. Love the "new" integrations back into the post.

    This is what blogging is about and the very thing you can't get on a forum without it quickly degenerating into something pointless.

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  15. Hey Darksol, I think that these models are easily the best I have seen. Paint job is really amazing. I was actually quite confused about the actual role of the Howling Banshee's... swordplay, gunning, infiltration, but upon seeing the new Dawn Of War 2 trailer I realised just how specialised a unit they actually are in close combat especially!

    Great work again mate,

    73rd

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  16. Refering back to the male banshees, on page 29 of 5th edition anthrillien morningchild makes a comment on being a banshee. if morningchilds male or female, I dont know but its there. :)

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  17. @Colton: I wonder if Eldar society would view it akin to being a tranny...? The Dark Eldar probably wouldn't care, as their official motto is "whatever floats your boat." ...but the Eldar have been portrayed as much more conservative.

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  18. I think that an Eldar can join any aspect regardless of gender. The armour is the same, and I think that, upon wearing the armour, the wearer slips into the role of whatever aspect they are currently. The armour's sort of ceremonial I suppose. If you're a guy Banshee, you get extra space. If you're a woman Avenger, live with the restrictions.
    I'm pretty sure that's how it works anyway...

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